[PDF.40so] Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning (Agbl) Book Series)
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Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning (Agbl) Book Series)
[PDF.zi99] Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning (Agbl) Book Series)
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| #4986338 in Books | 2013-11-30 | Original language:English | PDF # 1 | 11.02 x1.13 x8.50l,3.25 | File type: PDF | 522 pages||About the Author|Thomas Connolly is a Professor and Head of Creative Technologies at the University of the West of Scotland, Director of the research Institute for Creative Technologies and Applied Computing (ICTAC) and Chair of the Centre for ICT in Educ
As the widespread use of digital entertainment has changed not only the ways in which we spend our leisure time but also how we learn and communicate, Serious Games have emerged as an effective tool for the purpose of learning, skill acquisition, and training.
Psychology, Pedagogy, and Assessment in Serious Games addresses this issue by offering empirical evidence for the effectiveness of Serious Games in the key areas of psychology, pedagogy, and assess...
You easily download any file type for your device.Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning (Agbl) Book Series) | Thomas M. Connolly. Just read it with an open mind because none of us really know.